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To fabled lands
To fabled lands








“ Might & Magic would definitely be one inspiration,” says Dave Morris. There were 12 Fabled Lands books originally planned, each A4-sized and illustrated, with a fold-out map I made the decision to start at the very beginning, with the original gamebooks, mainly because I wanted to know about it personally – but it turned out that even the origins of the books were closely tied to the topic of computer games.

TO FABLED LANDS SERIES

Almost, but not quite.Īs a long time fan of the series, I set out to find why the Fabled Lands series spent most of early 2000s buried in development hell, and what problems stopped authors Dave Morris and Jamie Thompson from turning their gamebook series into the UK’s answer to Final Fantasy. Specifically, it’s about the Fabled Lands series of gamebooks (called Quest in the US), which at one point almost managed to drop the ‘book’ suffix and go on to digital greatness as an MMO. If anything this is the opposite old games journalism from back in the day when all the best stories were bound together with glue and stitching gamebooks, basically. This isn’t a story from a computer game re-spun with a dash of new games journalism. I'd been planning the trip for weeks and now everything depended on the role of a die, literally.

to fabled lands to fabled lands

I wanted to believe otherwise, but my survival now rested only in the hands of Lady Luck. The crew were a motley bunch, mostly useless in the chaos and I wasn’t convinced the ship could take the strain. Fabled Lands: The MMO that Never WasIn 1995 I was on a boat, drifting carefree across a violet ocean on my way to an island, when a massive storm formed around me and began tossing my barge about like a bit of candlewax in a Jacuzzi.








To fabled lands